CommonLibVR
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ActorMover.h
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1#pragma once
2
3namespace RE
4{
5 class Actor;
6
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_ActorMover;
11 inline static constexpr auto VTABLE = VTABLE_ActorMover;
12
13 virtual ~ActorMover(); // 00
14
15 // add
16 virtual void Unk_01(void); // 01 - { return; }
17 virtual void Unk_02(void); // 02 - { return 0; }
18 virtual void Unk_03(void); // 03 - { return 0; }
19
20 // members
21 Actor* actor; // 08
22 private:
24 };
25 static_assert(sizeof(ActorMover) == 0x10);
26}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition ActorMover.h:8
virtual void Unk_02(void)
static constexpr auto VTABLE
Definition ActorMover.h:11
virtual void Unk_03(void)
virtual void Unk_01(void)
virtual ~ActorMover()
static constexpr auto RTTI
Definition ActorMover.h:10
Actor * actor
Definition ActorMover.h:21
Definition Actor.h:133
Definition AbsorbEffect.h:6
constexpr REL::ID RTTI_ActorMover(static_cast< std::uint64_t >(686919))
constexpr std::array< REL::ID, 1 > VTABLE_ActorMover
Definition Offsets_VTABLE.h:7382