11 class DetectionListener;
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: ActorKnowledge.h:15
ActorHandle owner
Definition: ActorKnowledge.h:28
static constexpr auto VTABLE
Definition: ActorKnowledge.h:18
FLAGS
Definition: ActorKnowledge.h:21
AITimeStamp shouldAttackTargetTimeStamp
Definition: ActorKnowledge.h:31
NiPointer< DetectionState > detectionState
Definition: ActorKnowledge.h:32
ActorHandle target
Definition: ActorKnowledge.h:29
~ActorKnowledge() override
stl::enumeration< FIGHT_REACTION, std::uint32_t > factionFightReaction
Definition: ActorKnowledge.h:30
AITimeStamp detectionQueuedTimeStamp
Definition: ActorKnowledge.h:35
stl::enumeration< FLAGS, std::uint32_t > flags
Definition: ActorKnowledge.h:34
static constexpr auto RTTI
Definition: ActorKnowledge.h:17
BSTArray< NiPointer< DetectionListener > > listeners
Definition: ActorKnowledge.h:33
Definition: BSTArray.h:378
Definition: NiSmartPointer.h:9
Definition: NiRefObject.h:8
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_ActorKnowledge(static_cast< std::uint64_t >(687078))
constexpr std::array< REL::ID, 1 > VTABLE_ActorKnowledge
Definition: Offsets_VTABLE.h:7364
Definition: AITimeStamp.h:6