CommonLibVR
AITimer.h
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#pragma once
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namespace
RE
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{
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struct
AITimer
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{
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//members
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float
aiTimer
;
// 00
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float
timer
;
// 04
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private
:
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KEEP_FOR_RE
()
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};
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static_assert(
sizeof
(
AITimer
) == 0x08);
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}
KEEP_FOR_RE
#define KEEP_FOR_RE()
Definition:
PCH.h:713
RE
Definition:
AbsorbEffect.h:6
RE::AITimer
Definition:
AITimer.h:6
RE::AITimer::aiTimer
float aiTimer
Definition:
AITimer.h:8
RE::AITimer::timer
float timer
Definition:
AITimer.h:9
CommonLibVR
include
RE
A
AITimer.h
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