CommonLibVR
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AITimer.h
Go to the documentation of this file.
1#pragma once
2
3namespace RE
4{
5 struct AITimer
6 {
7 //members
8 float aiTimer; // 00
9 float timer; // 04
10 private:
12 };
13 static_assert(sizeof(AITimer) == 0x08);
14}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition AbsorbEffect.h:6
Definition AITimer.h:6
float aiTimer
Definition AITimer.h:8
float timer
Definition AITimer.h:9